IN DEVELOPMENT ARCADE / TIMING
SHARED AIR.
PLANNED FOR OCTOBER 2026
Two balloons. One breath.
Hold and release to move air between two linked balloons. Balance their sizes, read the next gate, and keep both in the sky.
AN INDEPENDENT GAME STUDIO
A different perspective. A new way to play.
Explore our next three planned releases.
01 / OUR GAMES
Three games on the horizon.
One independent spirit.
2026 / RELEASE ROADMAP
Pick a game. Take a closer look.
Exact dates to be announced.
NUMBER PUZZLE / LOGIC
Move points between linked tiles until every number matches the target. Each bridge can be used only once—plan your route before you make a move.
Tap the giver, then a linked receiver, or drag between them. Transfer 1 point in Target 5 or 2 points in Target 10. Even a balanced tile can relay points, but a used bridge cannot be crossed again.
Planned for Android first, with PC to follow. Exact release date to be announced.

STEALTH / PUZZLE
Cut the lights, slip past the guard, and steal the diamond. Find your way back to the exit before a quiet heist turns into a chase.
Tap to move through the gallery. Reach a switch to cut the lights, and use cabinets and partitions as cover. Darkness helps, but the guard’s flashlight still works—and your footsteps can give you away.
Planned for Android first, with PC to follow. Exact release date to be announced.

Good games need room to grow. These are target months; we'll confirm release dates here.
02 / THE STUDIO
The name's Wrong Level.
The curiosity is intentional.
We're an independent game studio from India, building our own way into games. We like playful ideas, unexpected turns, and the feeling of discovering something for yourself.
We're starting small and putting our energy into our first releases. One game, one experiment, one level at a time.
03 / SAY HELLO
Questions, collaborations,
or just a good hello.